How to play RPSLS
RPSLS — Rock, Paper, Scissors, Lizard, Spock — adds two extra throws to the classic game, so there are fewer draws and more ways to read your opponent.
Rules
Each throw beats two others and loses to two: scissors cuts paper and decapitates lizard; paper covers rock and disproves Spock; rock crushes lizard and scissors; lizard poisons Spock and eats paper; Spock smashes scissors and vaporises rock. Identical throws are a draw. Both players lock a pick in secret each round, and the first to win three rounds wins the match.
Controls
Tap one of the five throws to lock it in. The result appears when both players have chosen.
Tips
Each throw beats two options, so think about which two throws your opponent likes and pick the one choice that beats both. Spock and rock lose to paper, which makes paper a common pick against beginners.
RPSLS FAQ
What beats Spock?
Lizard (poisons Spock) and paper (disproves Spock).
How many rounds do I need to win?
Three round wins take the match.
Why play RPSLS instead of normal RPS?
With five options the chance of a draw drops from one in three to one in five, so rounds resolve faster.